How about a 3vs3 Simultor?
I tried it but I failed. There are so many different mechanics and it's not easy to implement them all. But the main reason is that it is way too complicated to create the battle rotation. A simple priority list as it is at the moment won't work anymore. It needs more conditions and a more complex ui.
How about a 2vs2 Simultor?
Some abilities are missing?
If you can't find it here then it's probably an NPC ability that will be added soon.